Server rules
1Discord Rules
- 1.1
Respect everyone
No toxicity, hate speech, harassment, or slurs.
- 1.2
Keep it RP-related
Avoid spam, excessive memes, or off-topic drama in RP channels.
- 1.3
Use appropriate channels
Keep general chat, support, suggestions, and recruitment in their dedicated places.
- 1.4
Do not ping staff unnecessarily
Open a ticket or tag only when it's needed.
- 1.5
No advertising
This includes invites to other servers, streaming links outside the promo section, or IRL selling.
- 1.6
Voice channels
Keep background noise, yelling, or music to a minimum.
- 1.7
Respect Discord's Terms of Service and Community Guidelines
Discord's own rules apply here too. Read them at discord.com/guidelines.
- 1.8
Report rule-breakers privately
Report them through tickets or to staff. Do not take matters into your own hands.
- 1.9
No impersonation of staff or players
Do not pretend to be another member or staff for jokes or manipulation. This will lead to a ban.
- 1.10
Do not post misleading or false information
Spreading rumors, fake announcements, or false staff decisions creates confusion and distrust.
- 1.11
Keep channels on-topic
Use each channel for its intended purpose (e.g., questions in #support, clips in #media). Repeated misuse will result in mutes.
- 1.12
No ping spamming
Do not @ staff repeatedly or use mass mentions without a valid reason. Abuse means a timeout or mute.
- 1.13
No unsolicited promotions or invites
Advertising other servers, communities, or streams without prior approval will result in a ban.
- 1.14
Keep your name and profile appropriate
NSFW names, offensive jokes, or impersonation in your Discord name or profile picture will result in a rename or ban.
- 1.15
Use common sense
If you're not sure whether something is allowed, ask. "It wasn't in the rules" isn't an excuse for toxic or disruptive behavior.
- 1.16
Staff discretion is final
Arguing with staff decisions in public channels is not allowed. Use tickets or DMs if you have a concern.
2In-Game General Rules
- 2.1
Respect all players and staff
No toxicity, hate speech, harassment, or discrimination. Keep interactions friendly and immersive.
- 2.2
Follow staff directions
Staff decisions are final. Ignoring, arguing, or disrespecting staff may result in punishment.
- 2.3
Stay in character
Treat the world as real. Avoid OOC talk in voice unless using /ooc or Discord support.
- 2.4
No metagaming
Do not use information from Discord, streams, or OOC to influence your in-game actions.
- 2.5
No powergaming
Do not force actions or outcomes on others without giving them a fair chance to respond.
- 2.6
Value your life and Fear RP
Act scared or cautious in dangerous situations. You are not invincible.
- 2.7
No FailRP
Avoid unrealistic behavior, such as ignoring zombies, superhuman stunts, or walking away from injury without reaction.
- 2.8
Inventory is in-character
If it's in your inventory, it exists in the RP world.
- 2.9
No ERP
Light flirting is fine; anything explicit is prohibited.
- 2.10
No stream sniping or ghosting
Using streams or alternate accounts for an advantage is cheating.
- 2.11
No loot hoarding or farming abuse
Don't monopolize spawns or endlessly camp one loot location.
- 2.12
No macros, bots, or AFK farming
You must be actively present while gathering.
- 2.13
Vehicle use must be realistic
No mowing down hordes, driving off cliffs, or reckless stunts without RP reasoning.
- 2.14
Do not block loot or roads
No grief-blocking entrances, loot areas, or safe zones.
- 2.15
Carrying on a bike
Carrying another person on a bike is only permitted for transporting them to a hospital to receive medical assistance. Using a bike for two people to ride together for other purposes is not allowed.
3Combat Rules
- 3.1
No RDM
Killing without clear RP initiation is prohibited outside KOS zones.
- 3.2
No VDM
Vehicles may only be used as weapons in logical RP or serious threat situations.
- 3.3
Robbery rules
Must have a valid IC reason, no repeatedly targeting the same player, must involve back-and-forth RP, and the victim should be left unharmed unless they provoke outside of red zones.
- 3.4
No combat logging
Logging out to avoid death, raids, or capture is not allowed.
- 3.5
Crash procedure
If you crash during combat and are not able to get back in the server, provide proof in Discord and notify staff immediately.
- 3.6
Ambushes and sniping
Allowed only with valid RP reasoning. Snipers cannot be positioned outside a red zone shooting into it; all combat involving a red zone must occur from within its boundaries. No abusing blind spots or unreachable positions.
- 3.7
Zombie luring
Using zombies to intentionally grief other players without RP is not allowed.
4Roleplay Rules
Character progression matters. Your story and behavior should evolve.
- 4.1
RP before PvP
Outside KOS zones, initiate meaningful RP before shots are fired.
- 4.2
Criminal RP must be immersive
Give players time to react. "Hands up or die" is poor-quality RP.
- 4.3
No kill-baiting
Don't fake friendliness to murder someone for loot.
- 4.4
Group RP balance
Avoid using large groups to dominate solo players without RP interaction.
- 4.5
Death has weight
If revived, act injured or disoriented; don't run back into combat immediately.
- 4.6
Captured RP
No extreme torture or permanent harm unless agreed upon by all parties.
- 4.7
Medical RP encouraged
Attempt to aid others unless it makes sense for your character not to.
- 4.8
Use /me
Describe your actions for realism (e.g., "/me searches the backpack").
- 4.9
Scavenging RP
Use realistic looting behavior; supplies are scarce.
- 4.10
Weather and night RP
Shelter during storms, use light sources in darkness, and dress for the environment.
- 4.11
Vehicle and fuel RP
Treat fuel as scarce; roleplay refueling and repairs.
5New Life Rule (NLR)
- 5.1
Memory loss
Forget the last 15 minutes before your death (that means respawning, "seeing the light"), except knowing your bag's last location.
- 5.2
No returning to the scene
Do not return to the site of your death for at least 15 minutes.
- 5.3
No backup calls
You cannot inform your group about danger after death.
- 5.4
Revived characters
Roleplay being injured, weak, or disoriented after being saved.
- 5.5
Mass deaths
In large KOS events or mass zombie deaths, staff may adjust NLR rules.
6Base & Territory Rules
- 6.1
No building in hostile zones
Includes Red, Radiation, Infection, or KOS areas.
- 6.2
Group and faction limit
Maximum of 10 players per group.
- 6.3
No building in lootable structures
Military bases, stores, mechanic shops, etc.
- 6.4
Base activity required
Bases inactive for 30+ days may be removed without warning.
- 6.5
Territory must be marked
Signs, flags, or emotes are required to claim an area.
- 6.6
No exploit builds
No glitch spots, unreachable designs, or underground bases.
- 6.7
Raiding limits
One raid per group every 24 hours, whether attacking or defending.
- 6.8
Bases must be raidable
No invincible designs; use fair building practices.
- 6.9
Base defenses
Allowed if fair; avoid griefing tactics.
- 6.10
Keep builds immersive
No massive, unrealistic, or lag-inducing structures.
- 6.11
No AFK farming
Gathering must be done while actively playing.
- 6.12
Admin-gifted items
Event rewards may be reclaimed if misused or abused.
7Sanctuary Zones
Non-active KOS zones. Intended for RP, trading, healing, or regrouping. Treat them as safe hubs.
- 7.1
No KOS or hostile actions
Weapons must stay holstered unless defending against zombies.
- 7.2
No raiding, stealing, or robbing
Raiding, stealing, or robbing is strictly prohibited.
- 7.3
Violations are punished
Violators face staff action or bans depending on severity.
- 7.4
No border camping
Camping zone borders to ambush players is forbidden.
8Red Zones
Active KOS zones. Enter at your own risk and expect heavy, competitive combat.
- 8.1
Always KOS
KOS is always active. No RP is required to engage.
- 8.2
High loot, high danger
Expect PvP objectives and zombie threats.
- 8.3
No camping
No camping exits, spawn points, or safe zone borders.
- 8.4
No building
No building inside or near zone boundaries.
- 8.5
Max 4 players per team
A maximum of 4 players per team is allowed inside, to ensure fair fights.
9Airdrop Zones
Temporary KOS zones. Expect heavy zombie presence and ambushes.
- 9.1
Fighting starts when the drop lands
Fighting can start once the drop lands.
- 9.2
KOS only before it's looted
KOS is only valid if combat starts before the airdrop is looted.
- 9.3
KOS ends with the fight
KOS lasts until the fight ends or one side retreats.
- 9.4
Max 4 players per side
A maximum of 4 players per side is allowed during the conflict.
10Helicopter Drops
A helicopter flies over specific zones carrying high-value loot. Expect heavy PvP and zombie threats around the drop zone, and plan accordingly.
- 10.1
Shoot it down to get the loot
Players must shoot down the helicopter to make the loot drop accessible.
- 10.2
KOS in the loot area
Once the helicopter is down, KOS is active in the immediate loot area until combat ends or one group retreats.
- 10.3
No KOS during the flyover
KOS only applies after the helicopter is shot down, not during the flyover.
- 10.4
Max 4 players per team
A maximum of 4 players per team is allowed in the loot fight, to keep encounters balanced.
- 10.5
No spawn camping
No camping helicopter spawn points before it arrives.
11Neutral Areas
Just because tension is high doesn't mean you can shoot on sight. These zones are about danger, survival, and realistic roleplay reactions, not free PvP.
- 11.1
What counts as neutral
Player bases, shops, and trade or social hubs.
- 11.2
RP encouraged
RP-driven commerce, negotiations, and community events are encouraged.
- 11.3
Hostile actions need strong RP reasons
Theft, violence, and sabotage are only allowed with strong RP reasons.
- 11.4
Actions carry consequences
Expect natural consequences such as retaliation, reputation loss, and staff review.
- 11.5
No griefing
Abuse for griefing or ignoring RP consequences results in staff action.
- 11.6
Owners accept the risk
Zone owners must foster RP but accept inherent risks in a living world.
12Special Danger Zones
Radiation and infection zones. High-risk RP areas crawling with infected or radiation hazards.
- 12.1
RP conflict expected
RP conflict (negotiations, threats, hold-ups) is encouraged and expected.
- 12.2
KOS only for airdrops
KOS is allowed only if an airdrop lands and combat starts before the loot is taken.
- 12.3
KOS lasts until the fight ends
Once valid, KOS remains until the fight ends or one group fully leaves.
- 12.4
Max 4 players per group
A maximum of 4 players per group is allowed during conflicts or loot events.
13Streamers
Want your stream featured? Once "TLS" is in your Twitch title, our system pulls your stream into the Streamer Section of our Discord. For extra promo, DM staff a clip or your stream link and we might spotlight it in announcements or on our social media.
- 13.1
Add "TLS" to your stream title
Put TLS anywhere in your Twitch stream title, for example "Surviving the Apocalypse | TLS | Zombie Mayhem!". It tags you as a city streamer and helps us promote you.
- 13.2
Play in the city while streaming
You must be actively playing in The Last Stand city while streaming.
- 13.3
Keep it respectful
Keep it respectful and follow all server rules.
- 13.4
No OOC leaks or metagaming
Don't leak OOC information or metagame on stream.
14Stream Viewers
We love that you tune in to support our streamers, but you must follow these rules to keep the city fair for everyone. Watch smart, RP smarter.
- 14.1
No metagaming from streams
If you're watching a stream, you are not allowed to use any information you see or hear in character.
- 14.2
Don't act like you "just knew"
Don't act like you just knew where someone was.
- 14.3
Don't warn your friends
Don't warn friends about raids, robberies, or traps you saw on stream.
- 14.4
No stream advantage
Don't use stream info to gain an advantage in RP.
- 14.5
One warning only
If you're caught metagaming from a stream, you will receive a 48-hour ban. This is your only warning.